Last week, players shook with the Mortal Kombat 11 microtransactions which soon made sense to the amount of customization the game has offered. Still, the microtransactions never been a good thing and take the meaning to a whole new level. Today NetherRealm Studio’s Mortal Kombat 11 pay-to-win tower challenges are confirmed, although they are applicable on certain towers only.
The details are revealed by a Reddit user who mentioned the game grinding system with the microtransactions. According to him, many towers challenges involves consumables necessary in order to win. While these consumables are really grinding for the game to gather.
On the other side, some players have revealed that it would take $600 to fully unlock a single character variant. By seeing, it is a good approach for the game to gather as much as possible gear for each mission. While it is still not fair for such huge prices with the reduction of chances to avail them.
Normally, enemies at a higher tier of the tower produce difficulty to beat. Moreover, the difficulties are not a problem, its the consumables that the game continuously demands whether you have them or not. It doesn’t allow players to get further alone without any character variant or gear.
Whether they have announced the Mortal Kombat 11 pay-to-win or not, with the difficulty and grinding challenges with huge consumable items, the game sure has turned into a pay-to-win theme. On the other side, recently developers have fixed an issue where it takes a lot of time to earn time crystals, which are used to purchase different cosmetic items. The issue was bombarded with many negative reviews on Twitter and Reddit not only because of the time crystals in-game currency issue but also the addition of microtransactions.
What are your thoughts on the Mortal Kombat pay-to-win challenges? Feel free to share them in the comments section down below.